Building VR games
Josh Naylor, Evangelist, Unity Technologies
It’s the year of VR, learn how to design and build VR games in Unity! Josh will build a VR game using features such as Multi-scene editing, Worldspace Ui and show optimisation tips relevant for VR and mobile development. Adding in some of the Unity services such as Heatmap Analytics and cloud build to help developers along the way.
AssetBundles as a way for quick content updates
Visualizations for CAVE in Unity